Image at the table is one of the most important things at the poker table. It will play a incredibly large part of how people perceive you and whether or not they pay you off on your big hands. The entire idea behind the game is to make as much money as possible from your good hands, and lose as little as possible with your second-best hands. Playing a loose-aggressive style, as we’ve been talking about, can allow for some huge paydays. If your opponents think that you could be betting with any two cards, they’re more likely to call you down when you have a huge hand. Let’s look at some key factors in building an image at the table:
Firstly, we’ve covered the idea of balancing your range. This, if done correctly, can let your opponents walk right into the traps that you set for them that don’t look like a traditional trapping play. Traditionally if a player makes a huge hand they want to check to appear weak and let the other players put the money in for them. In our case however, a trap would look much differently. We want to represent at all times that we have a made hand so that when we do our opponents think we could very well be bluffing. Let’s look at an example:
We’re playing a 6-max $1/$2 cash game and we’re in first position. We find ourselves with KhKd and we raise it to $6. We get a caller on the button (last position) and a caller in the big blind. The flop comes KsQc7s. This is a great board for us as it’s likely to hit a lot of our opponents’ ranges. Right now we have the best possible hand and we want to make them pay to draw to a better one. If someone is holding two spades or a hand like JT, they’ll likely come along. KQ is absolutely calling every time, as they should. The great thing about having a loose image here is that WE could very well be the ones holding two spades or JT. There are some scare cards for you that could come such as an A or a 9, but your opponent would have to be holding exactly JT to have us beat.
Poker is all about long-term results, so we shouldn’t be afraid to show our bluffs or second-best hands when necessary (only at showdown) and we certainly shouldn’t let a picked-off bluff slow us down. Everyone gets bluffed in this game, but not everyone gets right back into the game afterwards.
As always, questions and comments are welcome.